auto size max number and factorize code
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1 changed files with 49 additions and 33 deletions
82
generator.py
82
generator.py
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@ -1,57 +1,73 @@
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#! env python3
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from random import randrange
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from sys import exit
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def existing_combination(number, reds, combinations):
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for red in reds:
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if (red + number) in combinations:
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def existing_combination(test_number, other_side, combinations):
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for number in other_side:
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if (test_number + number) in combinations:
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return True
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return False
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def update_combinations(number, reds, combinations):
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for red in reds:
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combinations.append(red + number)
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def update_combinations(test_number, other_side, combinations):
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for number in other_side:
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combinations.append(test_number + number)
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return combinations
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debug = True
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red_size = 6
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blue_size = red_size
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def find_number(already_found, combine_with):
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global biggest_number, combinations, max_retry, debug, increment_size
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new_number = randrange(biggest_number) + 1
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retry = 0
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while new_number in already_found or new_number in combine_with or existing_combination(new_number, combine_with, combinations):
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if retry > max_retry:
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biggest_number = biggest_number + increment_size
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retry = 0
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if debug:
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print(f'Increasing max number to {biggest_number}')
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retry = retry + 1
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new_number = randrange(biggest_number) + 1
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combinations = update_combinations(new_number, combine_with, combinations)
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return new_number
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debug = False
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red_size = 14
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blue_size = 14
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biggest_number = 19
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increment_size = 10
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max_retry = 1000000
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reds = []
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blues = []
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combinations = []
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for i in range(red_size):
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new_number = randrange(99)
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for i in range(max(red_size, blue_size)):
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while new_number in reds:
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new_number = randrange(99)
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if i < red_size:
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new_number = find_number(reds, blues)
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reds.append(new_number)
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reds.append(new_number)
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if debug:
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print(f'red #{i+1} found: {new_number}')
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if debug:
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print(f'red #{i+1} found')
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if i < blue_size:
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new_number = find_number(blues, reds)
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blues.append(new_number)
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if debug:
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print(f'blue #{i+1} found: {new_number}')
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reds.sort()
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if debug:
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print(reds)
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for i in range(blue_size):
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new_number = randrange(99)
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while new_number in reds or new_number in blues or existing_combination(new_number, reds, combinations):
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new_number = randrange(99)
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blues.append(new_number)
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combinations = update_combinations(new_number, reds, combinations)
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if debug:
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print(f'blue #{i+1} found')
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blues.sort()
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combinations.sort()
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print(f'reds: {reds}')
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print(f'blues: {blues}')
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if debug:
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print(blues)
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print(combinations)
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print(f'combinations: {combinations}')
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# vim: set sw=2 ts=2 et:
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